![]() With the area clear, you can then raise the Battle Flag in the center of the Plaza.įacing the entryway to the plaza, climb up onto the left-hand wall and equip a ranged weapon. Be careful that the arrows from the archer don’t stagger you and leave you vulnerable to a flurry of attacks from the other 3 enemies. There are a total of 4 enemies in this plaza a leader, two soldiers, and an archer on what will be your left-hand side. With those two dead, you can then target the highest Morale Rank soldier below you and perform a Fatal Strike. Go along the perimeter of the wall, allowing you to get onto the roof of the building and deal with the soldier, and more importantly, the wizard providing the Morale Rank buff to all nearby enemies. ![]() Now at the bottom of the slope, deal with the Yellow Turban soldier in front of the campfire, and be ready for another to ambush you should you aim for the loot in the corner to the left.Ĭontinuing along the path, a patrolling Yellow Turban soldier walks back and forth in front of a small set of steps leading to an enclosed plaza.ĭeal with this soldier, then vault up the box onto the wall via the left-hand side of the entrance to the plaza. ![]() Before anything else, go up to the left and as you emerge out of the cave you’ll arrive at the next Battle Flag.īefore going to the bottom of the slope, you can look over the right edge and get the literal drop on 3 wizard enemies. You can go up to the left, or down through a passageway to the right. On the right side of the cave, you’ll find a couple of pathways all leading into a secondary cavern where you’ll find the first Marking Flag of the level, guarded by two additional Yellow Turban warriors and a Demonized Warlock on the uppermost ring.įrom here, you have two paths. The other two are wandering to the left and right of the cave, with the fourth as an archer up on the ledge just off to the right. You may be able to Fatal Strike the first one from above (carrying a torch that you’ll see wandering around before dropping down). You can also tap guard while you sneak up on someone to get a little extra speed without raising the alert.There are a total of 4 Yellow Turban soldiers in the initial section of the cave. I do not think the walk button works so when i need to walk i just guard and move. I hade my 2 side-mouse buttons as the Deflect and Deflecting Counterattack. If your blocking while you deflect and fail the parry you wont really take damage (unless its during the dashing motion before you return to guard.) There are few others but using them or not depends on you into co-op or not, but the above is pretty much what you need to play & complete this game. Side mouse button (any, Hold) = Slow Walk, needed for stealth /Riposte attack. * L-Alt = Switching Melee Weapon + Attack at the same time (or Counter Attack they said) * C = 1st Spritual Martial Attack (you may say this is weapon skills) * 1/2/3/4 above WASD = Elemental Skill Cast Right-Click = Deflect (double click = dodge) ![]() Since you can bind Deflect up to 3 keys, it's better:Į = Deflect (note: double tap = dodge. Since this game encourages deflection like Sekiro => Guard button is almost useless, so bind it the last where you wanted to, probably side Mouse-button * Shift + Left-Click = Heavy Attack or so called Spirit Attack, also for (Stealth) Riposte. Shift + 3/4 = Switching Range Weapons iirc. Mouse Wheel = Switch Weapons (Non-combat state) Though quite complicated a bit due to too many Attack buttons (*). I also try to make it as close as to Sekiro combat as well. Well since the mouse implementation is tr*sh I would prefer you trying out playing with keyboard only scheme instead, but here is Keyboard + Mouse layout of mine during the demo so that you can take reference and spin your own from it. Originally posted by Leshy:I'm interested in getting the game but I don't own a controller so is there way to set up the control scheme to be at least some what playable on keyboard and mouse? ![]()
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